Sunday, November 7, 2010

5 worth learning the game mechanics

 Note is the system feedback. In real life, when we are waiting for the elevator, press the button, the elevator to the you a feedback: the button lit up. you know the elevator has been received your order, you just need peace of mind to wait on it.

3 system feedback (System feedback)

4 exchange of value (Value exchanges.)

Everyone loves the game,UGG boots, whether it is a simple card game, World of Warcraft or a large and complex, people will always be immersed, then the game can draw on those mechanisms? There are so five can go to learn: (Recommended : effective use of game mechanics encourage users to conduct)


in the game, we will create for themselves a unique and rich character roles, even at the large amount of money to buy some equipment, the purpose just like to highlight your own personality.

Zhuantie Address:

and online games, the list is a very important function, everyone wants to list, the list represents the micro-Bo is playing to earn Quick to earn the is also necessary.

We Chinese people pay attention to not to return. that there are exchange of virtual currency equivalent, in the game these are direct interaction, it is obvious.

So, clever use of system feedback, may also be addictive.

on the network, take Douban example, to see that he had read the book, the unconscious always press the button, so in my personal home page can be collected from a collection of books I've read in order to display the user would like to visit, and even through the plug-in displayed in the blog.

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people seem born to like to collect and display items,UGG boots clearance, I remember as a child especially liked to collect packets, took out from time to time to show off,cheap UGG boots, to see other people envy, and my heart there is little satisfaction, and then motivate yourself to collect more packets.

on the web, you micro-blog on Sina fans the others, as long as the person is not a special diva, people will like you, this is the so-called Heart of the items you buy one, you will not hesitate to give each other a >

you do not like and others not wearing the same clothes, wearing the same hat? Some people paint the house red, while others like the blue, everyone in their own ways through the the personality.

a lot of games, once you do a great job, the direct to give you feedback, through the voice or text flash, as shown in the diamond Sensation game, if players play a good game is always to the user p> In the network, the feedback was not referring to your message other users,Discount UGG boots, comments, private messages, but the system to give you some information, including the successful, error, error, some of the tips.

micro- Bo was forwarded one of your micro-blog, send you a private letter, to be your fans, how is feedback to you? is not your microblogging these systems the feedback is more fascinated by it? As I post at the beginning of said Every time I see these little yellow reminder when the mood is always very excited.

1 collection (Collecting);

recently the LBS services foursquare red The medal system is a good example, users continue to collect all kinds of decorations to meet their own collections like, think about your product design, which allows users to collect things that do? so that they form addiction In real life, the most common is a member of the supermarket points, when the score reaches a certain amount of time we can exchange for gifts or have some benefits.

same in the social network, everyone loves their own personal home page is unique, to see what bells and whistles of the page QQ space bar, which is given after a user-defined capacity to bring the gorgeous world. to give users determine their own personality capacity, more than anything else. especially in this era of individuality.

in World of Warcraft, players task is to collect one type of items: some need Shaguai fall, and some specific areas need to search for items, and some of the props required task to collect items to NPC Sometimes you need help with the completion of other players.

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